

DISSIDIA FINAL FANTASY NT Free Edition
LiveActionFighting
- Platforms
- Release:
- 2019
- Developer:
- KOEI TECMO GAMES CO., LTD., Square Enix
- Scale:
- Average concurrent players9.2
- Player rating:
- 44.2% · 3.7K
- Profile data as of:
- August 29, 2026
Combining seamless gameplay, FINAL FANTASY characters and breathtaking worlds from the past 30 years of the franchise, DISSIDIA® FINAL FANTASY® NT welcomes all gamers to the online battle arena with a new style of competitive gaming!
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Final Fantasy (brand)
- Dissidia Final Fantasy (series)
- Release date
- Windows — March 12, 2019
- PlayStation 4 — 2019
- Publisher
- Age rating
- ESRB T — Teen, age 13+ · Steam Store
- PEGI 12 — age 12+ · Steam Store
- USK 12 — age 12+ · Steam Store
- CERO C — age 15+ · Steam Store
- ACB PG — Parental Guidance · Steam Store
- GRAC 15+ — Ages 15+ · Steam Store
- ClassInd 14 — Ages 14+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- MultiplayerOnline PvPOnline co-op
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- Unknown
- Storefront price
- Unknown
- Store contents
- 56 Achievements, 149 DLC · Steam Store, August 29, 2026
- Languages
- EnglishGermanFrenchSpanishItalianJapaneseKoreanChinese, Traditional script
Classification
- Genres
- ActionFightingEvidence:
- Setting and subject matter
- Fantasy
- Camera
- Third-person Evidence:
- Visual style
- Anime
- Combat system type
- Fighting Evidence:
Scale
Concurrent players · period average
9.2
August 16, 2026 — September 15, 2026
- Detailed value
- 9.21
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 9
- Date observed
- September 15, 2026
- Source
- Steam Charts
Concurrent players · period peak
39
August 16, 2026 — September 15, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 39
- Date observed
- September 15, 2026
- Source
- Steam Charts
- Ratings
- players44.2% · 3.7KSteam, US storefront · Steam reviews
- players50%Global · IGDB mirror
- Last update
- January 22, 2020 — Update Information: January 22, 2020 (0 updates over 90 days) · Steam update feed
Concurrent players
period average · March 2019 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- −98%decrease from 516 (March 2019) to 10 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 90
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.






