

Descenders Next
Early accessActionRoguelikeSports and racingRacing
- Platforms
- Release:
- 2025
- Developer:
- RageSquid
- Scale:
- Average concurrent players≈ 6.6
- Player rating:
- 80.6% · 413
- Profile data as of:
- August 29, 2026
Grab your board and master the mountain! Descenders Next is the ultimate extreme sports game, with sprawling snowy peaks, winding dirt tracks, and tons of parks to conquer. Will you and your friends become the Next Ultimate Descenders?
Screenshots
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Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Descenders (series)
- Release date
- Windows — July 21, 2025
- PlayStation 4 — date unknown
- PlayStation 5 — date unknown
- Xbox One — 2025
- Xbox Series X|S — 2025
- Nintendo Switch — date unknown
- Developer
- Publisher
- Age rating
- Unknown
- Content warnings
- Not specified by the storefront
- Interaction modes
- Single-playerMultiplayerOnline PvPOnline co-opCross-platform play
- Session capacity
- Unknown
- Access model
- One-time purchase
- Monetization
- Unknown
- Storefront price
- $29.99Steam, US storefront
- Store contents
- 65 Achievements · Steam Store, August 29, 2026
- Languages
- EnglishRussianGermanFrenchSpanishItalianPolishChinese, Simplified scriptChinese, Traditional scriptDutch
Classification
- Genres
- ActionRoguelikeSports and racingRacingEvidence:
- Setting and subject matter
- Unknown
- Camera
- Third-person Evidence:
- Visual style
- Unknown
- Combat system type
- Unknown
Scale
Concurrent players · period average
≈ 6.6
August 18, 2026 — September 16, 2026
- Detailed value
- 6.625
- Observations
- 32
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
- Basis
- Approximate average from 32 Steam player count measurements on 21 UTC dates: 6.6
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- September 16, 2026
- Source
- Steam Web API
Concurrent players · period peak
≈ 16
August 18, 2026 — September 16, 2026
- Observations
- 32
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
- Basis
- Highest observed value from 32 Steam player count measurements on 21 UTC dates: 16
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- September 16, 2026
- Source
- Steam Web API
- Ratings
- players80.6% · 413Steam, US storefront · Steam reviews
- Last update
- August 20, 2026 — Ring of Fire Hotfix (5 updates over 90 days) · Steam update feed
Concurrent players
period average · July 2025 — July 2026 · Steam · published by source · Steam Charts
- Change over period
- −92%decrease from 55 (July 2025) to 4.3 (July 2026)
- Gaps
- No data for 1 month: November 2025
- Observations
- 12
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.








