Catalog
Cube Racer

Cube Racer

Live

ActionRacingCasual and puzzle

Platforms
Release:
2017
Developer:
Simon Blasen
Scale:
Average concurrent players797
Player rating:
89.7% · 2.4K
Profile data as of:
August 29, 2026

Cube Racer is a round based multiplayer racing game with cubes. Every round, all players race against each other to the finish line. Before every round, the players get to build one or more obstacles on the map. In the next round, all players have to pass all the obstacles, which have been built yet.

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — October 30, 2017
  • Linux — October 30, 2017
Developer
Publisher
Age rating
Unknown
Content warnings
Not specified by the storefront
Interaction modes
Single-playerMultiplayerOnline PvPCross-platform playLocal PvP
Session capacity
Unknown
Access model
  • Free to play
Monetization
Unknown
Storefront price
Unknown
Store contents
  • 24 Achievements, 1 DLC · Steam Store, August 29, 2026
Languages
English

Classification

Genres
ActionRacingCasual and puzzle
Evidence:
Setting and subject matter
Unknown
Camera
Unknown
Visual style
Unknown
Combat system type
Unknown

Scale

Concurrent players · period average

797

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
797.36
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 797
Date observed
September 15, 2026
Source
Steam Charts

Concurrent players · period peak

2,200

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
2,198
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 2,198
Date observed
September 15, 2026
Source
Steam Charts
Ratings
  • players89.7% · 2.4KSteam, US storefront · Steam reviews
Last update

Concurrent players

period average · October 2017 — August 2026 · Steam · published by source · Steam Charts

9980
October 2017August 2026
Change over period
×3834.9increase from 0.2 (October 2017) to 844 (August 2026)
Gaps
  • No data for 1 month: April 2019
  • No data for 6 months: September 2019 — February 2020
Observations
100

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.