

Combat Master: Season 5
LiveShootersAction
- Platforms
- Release:
- 2021
- Developer:
- Alfa Bravo Inc
- Scale:
- Average concurrent players958
- Player rating:
- 88% · 55.3K
- Profile data as of:
- September 2, 2026
Join fast-paced action-packed combat. Play Combat Master -- AAA experience on any hardware. Best-in-class multiplayer gunfight. Next-level extreme performance. Lightning-speed loading time and a whole lot more.
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Welcome to Combat Zone!Not specified
Combat Master Season 5Not specified
Combat Master: Shadow Rider BundleNot specified
Combat Master: Season 2Not specified
Combat Master Mobile: Season 1Not specified
Combat Master: Demon SlayerNot specified
Halloween Part 1Not specified
Combat Master: Hardcore LeagueNot specified
Overview
- Franchise
- Unknown
- Release date
- Windows — April 21, 2023
- macOS — April 21, 2023
- Linux — April 21, 2023
- iOS — 2021
- Android — 2021
- Developer
- Publisher
- Age rating
- ESRB T — Teen, age 13+ · Steam Store
- PEGI 16 — age 16+ · Steam Store
- USK 16 — age 16+ · Steam Store
- ClassInd 14 — Ages 14+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- MultiplayerOnline PvPCross-platform playLAN PvP
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- In-app purchases
- Storefront price
- Unknown
- Store contents
- Unknown
- Languages
- EnglishRussianUkrainianGermanFrenchSpanishPortuguesePortuguese, BrazilItalianPolish
Classification
- Genres
- ShootersActionEvidence:
- Setting and subject matter
- Unknown
- Camera
- First-person Evidence:
- Visual style
- Unknown
- Combat system type
- Shooting, Tactical combat Evidence:
Scale
Concurrent players · period average
958
August 16, 2026 — September 15, 2026
- Detailed value
- 958.16
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 958
- Date observed
- September 15, 2026
- Source
- Steam Charts
Concurrent players · period peak
1,480
August 16, 2026 — September 15, 2026
- Detailed value
- 1,482
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 1,482
- Date observed
- September 15, 2026
- Source
- Steam Charts
- Ratings
- players88% · 55.3KSteam, US storefront · Steam reviews
- players72.4%Global · IGDB mirror
- Last update
- February 13, 2026 — The First Machine Gun -- SIG MG338! (0 updates over 90 days) · Steam update feed
Concurrent players
period average · April 2023 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- −72%decrease from 3,550 (April 2023) to 991 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 41
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.




