Catalog
Cards, the Universe and Everything

Cards, the Universe and Everything

Live

StrategyCard and board gamesCCGCard battlerDeckbuilderBoard gameCasual and puzzle

Platforms
Release:
2019
Scale:
Average concurrent players14
Player rating:
77.7% · 274
Profile data as of:
August 29, 2026

Cards, the Universe and Everything is a unique trading card game with almost limitless possibilities: Dinosaurs, Norse gods, blue-footed boobies, Samurai, volcanoes, even the god particle. With the universe’s thingamabobs and endless strategies, are you ready for this gloriously bonkers game?

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — June 5, 2025
  • iOS — 2019
  • Android — 2019
Publisher
Age rating
  • ClassInd 18 — Ages 18+ · Steam Store
Content warnings
Mature content
Interaction modes
Single-playerMultiplayerOnline PvPCross-platform play
Session capacity
Unknown
Access model
  • Free to play
Monetization
  • In-app purchases
Storefront price
Unknown
Store contents
  • 67 Achievements, 4 DLC · Steam Store, August 29, 2026
Languages
EnglishSpanishPortuguese, BrazilItalian

Classification

Genres
StrategyCard and board gamesCCGCard battlerDeckbuilderBoard gameCasual and puzzle
Evidence:
Setting and subject matter
Unknown
Camera
Isometric
Evidence:
Visual style
Unknown
Combat system type
Card battle

Scale

Concurrent players · period average

14

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
13.83
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 13
Date observed
September 15, 2026
Source
Steam Charts

Concurrent players · period peak

26

August 16, 2026 — September 15, 2026

under 100over 1 million
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 26
Date observed
September 15, 2026
Source
Steam Charts
Ratings
  • players77.7% · 274Steam, US storefront · Steam reviews
Last update

Concurrent players

period average · June 2025 — August 2026 · Steam · published by source · Steam Charts

400
June 2025August 2026
Change over period
−65%decrease from 40 (June 2025) to 14 (August 2026)
Gaps
No gaps in observed months
Observations
15

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.