Catalog
Boxing Star

Boxing Star

Live

ActionSports and racing

Platforms
Release:
2017
Scale:
Total installs38,100,000
Player rating:
91.1% · 863.5K
Profile data as of:
August 29, 2026

◈ Step into the Ultimate World of Real Boxing and Action! Begin your journey in the streets as an underdog fighter, and rise to become the ultimate boxing champion. Enter the ring, unleash powerful punches, and dominate thrilling battles. This is your chance to prove yourself as a true hero of the ring and claim the championship belt in this epic real boxing game! ◈ Master the Art of Boxing Action Deliver precise jabs, hooks, and uppercuts to crush your rivals. Train hard, build your skills, and unleash signature moves like the MEGAPUNCH. Show the world you have what it takes to become a legendary punch hero in this action-packed sports game. ◈ Rise from the Streets to Glory Start small, fight hard, and climb the ranks to become the most celebrated boxing champion. From gritty street fights to legendary pay-per-view events, every battle brings you closer to glory in this real boxing game filled with non-stop action. ◈ Compete in Real-Time Boxing Battles Test your skills against players from around the globe in League Mode. Join Fight Clubs, build alliances, and dominate the leaderboard in this ultimate sports game that blends strategy with intense boxing action. ◈ A Story of Triumph and Action Meet eccentric characters, face fierce rivals, and overcome dramatic challenges as you punch your way to greatness. Your journey as an underdog to a champion is packed with unforgettable moments of action and victory. ◈ Perfect for Fans of Fighting and Sports Games Whether you’re into MMA, WWE, or UFC, this sports game delivers the ultimate thrills. Experience the rush of real boxing action with every punch, jab, and win in the ring. Become the hero you were meant to be! ◈ Claim Rewards and Conquer the Ring Complete daily and weekly missions to earn massive rewards. Exclusive events and free updates are waiting—download now and start your journey to the top! Download Boxing Star Today and Become the Champion! Like Boxing Star on Facebook https://www.facebook.com/boxingstarglobal Follow Boxing Star on Instagram https://www.instagram.com/boxingstar_global/ Watch Boxing Star on YouTube https://www.youtube.com/@BoxingStarGlobal?sub_confirmation=1

Screenshots

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Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • iOS — 2017
  • Android — 2017
Publisher
Unknown
Age rating
  • App Store 12+ — age 12+ · App Store
  • Google Play Teen — age 13+ · Google Play
Content warnings
Not specified by the storefront
Interaction modes
Single-playerMultiplayer
Session capacity
Unknown
Access model
  • Free to play
Monetization
Unknown
Storefront price
Unknown
Store contents
Unknown
Languages
EnglishRussianFrenchSpanishJapaneseKoreanThaiIndonesianArabic

Classification

Genres
ActionSports and racing
Evidence:
Setting and subject matter
Unknown
Camera
Third-person
Evidence:
Visual style
Unknown
Combat system type
Fighting
Evidence:

Scale

Total installs · cumulative total

38,100,000

Detailed value
38,076,656
Coverage
Google Play, worldwide
Origin
Published by source
Confidence
Medium — The storefront only publishes an approximate range; the exact count comes from the page's internal data
Basis
Google Play installs: 38076656; the storefront shows "10,000,000+"
Date observed
August 29, 2026
Source
Google Play
Ratings
  • players91.1% · 863.5KGoogle Play, worldwide · Google Play
  • players92.5% · 96.8KApp Store, US storefront · App Store
Last update
  • August 13, 2026 · Google Play

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

    Assessment scope: iOS

    The source describes an in-game player organization that can be created or joined and its shared gameplay function.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Participants:
    Unknown: the reviewed official material does not establish whether membership attaches to an account, character, server identity, or another unit.
    Participation format:
    Unknown: the reviewed official material does not establish how individual actions aggregate into a persistent collective outcome.
    Depth:
    at most 1 of 5 — Identity layer
    What limits the result:
    Governance and permissions: Level 1 is an upper bound because the cited evidence does not establish governance; a stronger level was not inferred.
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— No compatible count of unique mechanic participants and active eligible players was found for the same observation window.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Medium— The cited material supports the recorded present classification and each linked substantive claim. Unstated adoption, dependency, and functions remain unknown.

    Component scores (0–4):

    • Identity and communication1 of 4 — The cited evidence supports score 1 for identity and communication; criteria not stated by the source were not inferred.
    • Governance and permissionsNot assessed — The targeted official-source review did not establish governance; source silence was not converted to score 0.
    • Shared progressionNot assessed — The targeted official-source review did not establish shared progression; source silence was not converted to score 0.
    • Shared assets and economyNot assessed — The targeted official-source review did not establish shared assets and infrastructure; source silence was not converted to score 0.
    • Collective goals and contentNot assessed — The targeted official-source review did not establish collective goals; source silence was not converted to score 0.
    • Competition, territory, and politics1 of 4 — The cited evidence supports score 1 for competition and territory; criteria not stated by the source were not inferred.
    • Game integrationNot assessed — The targeted official-source review did not establish game integration; source silence was not converted to score 0.

    research draft · methodology 0.4 · September 2, 2026

  • An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

    Assessment scope: iOS

    For Boxing Star, the reviewed THUMBAGE Co., Ltd material does not establish whether the observed iOS product line contains in-game transfer of value between players with rules affecting allocation or price.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— The checked mechanic-specific material provides neither a compatible participant numerator, an active-audience denominator, nor source coverage sufficient to estimate adoption.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— The reviewed THUMBAGE Co., Ltd material is insufficient to establish presence or absence. Silence was not treated as absence.

    research draft · methodology 0.2 · September 2, 2026

  • A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

    Assessment scope: iOS

    Official-source search did not resolve transferable, contestable ownership that persists beyond one session for this product boundary. Silence was not treated as absence.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— Adoption reach is unmeasured: primary sources provide neither unique participants nor a compatible active-audience denominator.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Unknown
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— On 2026-09-02, official-domain mechanic-specific searches for Boxing Star did not yield indexed primary evidence resolving Presence. Secondary sources were excluded.

    research draft · methodology 0.3 · September 2, 2026

  • Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

    Assessment scope: iOS

    Primary evidence identifies a competitive PvP mode, but it does not resolve the recorded-result unit required to score the rating ladder above 1. Other unresolved features remain Unknown.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    at most 1 of 5 — Casual matches
    What limits the result:
    Rating and ladder: The recorded-result unit remains Unknown, so the rating ladder cannot be scored above 1 and level 2 is not established.
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— Adoption reach is unmeasured: primary sources provide neither unique participants nor a compatible active-audience denominator.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Unknown
    Assessment type:
    Unknown
    Confidence:
    Medium— 1 primary URL was reviewed on 2026-09-02. Each populated claim is bounded by its exact excerpt; unresolved values remain Unknown.

    Component scores (0–4):

    • Competitive formats1 of 4 — Score 1 for structured formats is bounded by the cited official claim: “Test your skills against players from around the globe in League Mode. …”
    • MatchmakingNot assessed — Primary evidence did not resolve opponent matchmaking; retained as Unknown.
    • Rating and ladderNot assessed — The reviewed primary source names competitive or ranked play but does not identify a recorded-result unit; the component remains Unknown.
    • Seasons and rewardsNot assessed — Primary evidence did not resolve seasonal competition and rewards; retained as Unknown.
    • Competitive integrityNot assessed — Primary evidence did not resolve competition-integrity controls; retained as Unknown.
    • Skill expression2 of 4 — Score 2 for skill differentiation is bounded by the cited official claim: “Test your skills against players from around the globe in League Mode. …”
    • Game integrationNot assessed — Primary evidence did not resolve links to other game loops; retained as Unknown.

    research draft · methodology 0.3 · September 2, 2026

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

    Assessment scope: iOS

    The targeted source check did not establish dated substantive releases for Boxing Star within the 2025-09-02 to 2026-09-02 window. Silence was not classified as absence.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— The checked mechanic-specific material provides neither a compatible participant numerator, an active-audience denominator, nor source coverage sufficient to estimate adoption.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— A mechanic-specific primary source was checked, but it did not establish both required criteria or an explicit negative statement.

    Component scores (0–4):

    • Release cadenceNot assessed
    • Release announcementsNot assessed
    • Content scope and typeNot assessed
    • Seasonal structureNot assessed
    • Event calendarNot assessed
    • Roadmap transparencyNot assessed
    • Response to playersNot assessed
    • Game integrationNot assessed

    research draft · methodology 0.3 · September 2, 2026

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

    Assessment scope: iOS

    The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Boxing Star. Silence was not classified as absence.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Encounter mode (record 1):
    Unknown— The checked source does not establish a specific player encounter contour.
    Progression role dimension in an encounter (record 1):
    Unknown— The source does not establish progression effects for either gear-and-stats or roster-and-roles.
    Progression role in an encounter (record 1):
    Unknown— Normalization, advantage, or a horizontal progression role in an encounter is not established.
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— The checked mechanic-specific material provides neither a compatible participant numerator, an active-audience denominator, nor source coverage sufficient to estimate adoption.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— A mechanic-specific primary source was checked, but it did not establish both required criteria or an explicit negative statement.

    Component scores (0–4):

    • Path length and structureNot assessed
    • Progression axesNot assessed
    • Specialization choiceNot assessed
    • Role of equipmentNot assessed
    • Progression sourcesNot assessed
    • Progress persistence and carry-overNot assessed
    • Game integrationNot assessed

    research draft · methodology 0.3 · September 2, 2026

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.