

Alganon
LiveActionAdventureRPG
- Platforms
- Release:
- 2015
- Developer:
- 3000AD
- Scale:
- Average concurrent players0
- Player rating:
- 35.4% · 212
- Profile data as of:
- August 31, 2026
Old school fantasy MMORPG in which gamers play together in a large world featuring a rich history dominated by commanding deities, powerful weapons & armor, deadly magic, epic quests, ancient places to discover, cities & lands to conquer, the utilization of detailed trade skills, and more.
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — May 19, 2015
- Developer
- Publisher
- Age rating
- ClassInd 14 — Ages 14+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- MultiplayerOnline PvPOnline co-op
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- Unknown
- Storefront price
- Unknown
- Store contents
- Unknown
- Languages
- English
Classification
- Genres
- ActionAdventureRPGEvidence:
- Setting and subject matter
- Unknown
- Camera
- Unknown
- Visual style
- Unknown
- Combat system type
- Unknown
Scale
Concurrent players · period average
0
August 1, 2026 — August 31, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 0
- Date observed
- August 31, 2026
- Source
- Steam Charts
Concurrent players · period peak
0
August 1, 2026 — August 31, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 0
- Date observed
- August 31, 2026
- Source
- Steam Charts
- Ratings
- players35.4% · 212Steam, US storefront · Steam reviews
- Last update
- April 3, 2024 — Alganon News Brief (0 updates over 90 days) · Steam update feed
Concurrent players
period average · May 2015 — April 2023 · Steam · published by source · Steam Charts
- Change over period
- −98%decrease from 18 (May 2015) to 0.3 (April 2023)
- Gaps
- No data for 2 months: January 2018 — February 2018
- No data for 1 month: June 2018
- No data for 1 month: November 2018
- No data for 1 month: February 2019
- No data for 1 month: July 2019
- No data for 36 months: September 2019 — August 2022
- No data for 6 months: October 2022 — March 2023
- Observations
- 48
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.










