Catalog
7 Days Blood Moons

7 Days Blood Moons

Early access

ShootersActionRTSTower Defense

Platforms
Release:
2025
Developer:
iLLOGIKA
Scale:
Average concurrent players≈ 0.5
Player rating:
48.9% · 585
Profile data as of:
August 29, 2026

7 Days Blood Moons is a 4v1 fight to the death. Survivors fortify bases and scavenge for materials while the Zombie Master commands and possesses the horde to crush them. Play solo or with friends – up to 4 survivors can team up against a human or AI Zombie Master. Who will prevail?

Official website

Screenshots

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Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — November 4, 2025
Developer
Age rating
  • ClassInd 14 — Ages 14+ · Steam Store
Content warnings
Frequent violence or goreMature content
Interaction modes
Single-playerMultiplayerOnline PvPOnline co-op
Session capacity
Unknown
Access model
  • One-time purchase
Monetization
  • In-app purchases
Storefront price
  • $9.99Steam, US storefront
Store contents
Unknown
Languages
EnglishFrenchJapanese

Classification

Genres
ShootersActionRTSTower Defense
Evidence:
Setting and subject matter
Unknown
Camera
First-person
Visual style
Unknown
Combat system type
Shooting

Scale

Concurrent players · period average

≈ 0.5

August 18, 2026 — September 16, 2026

under 100over 1 million
Observations
32
Coverage
Steam
Origin
Calculated
Confidence
Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
Basis
Approximate average from 32 Steam player count measurements on 21 UTC dates: 0.5
Calculation rule
concurrent_from_probes_v3
Date observed
September 16, 2026
Source
Steam Web API

Concurrent players · period peak

≈ 3

August 18, 2026 — September 16, 2026

under 100over 1 million
Observations
32
Coverage
Steam
Origin
Calculated
Confidence
Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
Basis
Highest observed value from 32 Steam player count measurements on 21 UTC dates: 3
Calculation rule
concurrent_from_probes_v3
Date observed
September 16, 2026
Source
Steam Web API
Ratings
  • players48.9% · 585Steam, US storefront · Steam reviews
Last update

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.