Catalog
WGT by Topgolf

WGT by Topgolf

Live

SimulationSports and racing

Platforms
Release:
2013
Developer:
Topgolf Media
Scale:
Total installs22,400,000
Player rating:
81.3% · 234.2K
Profile data as of:
September 1, 2026

No tee time or green fees necessary. Play bucket-list courses like Pebble Beach, St Andrews, Quail Hollow, PGA Frisco (Fields Ranch East) and more when you can't get out to play – without sacrificing the "realness" of golf, including all the highs (and even some of the lows...) Compete against players worldwide or tee off solo as you progress and collect rewards. Join a country club, enter tournaments and sharpen your golf skills from anywhere. World Golf Tour (WGT) is for players who love the game. WGT features: - Iconic courses - Bandon Dunes, Chambers Bay, PGA National and many more - 18-hole stroke play - full courses playable in a variety of game modes - Head-to-Head multiplayer - compete against players all over the world - Country Clubs - join a club for special tournaments and rewards - Tournaments - compete to win prizes - Real-world gear - use the same brands as your favorite pros - Weekly events - there’s always something new to play - Goals & Achievements - track your progress and earn even more rewards Note: a network connection is required to play WGT. For the best possible experience, high-speed internet is recommended. For Help/Support: http://m.wgt.com/help/request Terms & Conditions: https://m.wgt.com/terms Privacy Policy: https://m.wgt.com/privacy

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Overview

Franchise
  • PGA Tour Golf (brand)
Release date
  • Windows — 2013
  • macOS — 2013
  • iOS — October 16, 2013
  • Android — 2015
Developer
Publisher
Unknown
Age rating
  • App Store 12+ — age 12+ · App Store
  • Google Play Everyone · Google Play
Content warnings
Not specified by the storefront
Interaction modes
Multiplayer
Session capacity
Unknown
Access model
  • Free to play
Monetization
Unknown
Storefront price
Unknown
Store contents
Unknown
Languages
EnglishGermanFrenchSpanish

Classification

Genres
SimulationSports and racing
Evidence:
Setting and subject matter
Unknown
Camera
Third-person
Evidence:
Visual style
Unknown
Combat system type
Unknown

Scale

Total installs · cumulative total

22,400,000

Detailed value
22,425,422
Coverage
Google Play, worldwide
Origin
Published by source
Confidence
Medium — The storefront only publishes an approximate range; the exact count comes from the page's internal data
Basis
Google Play installs: 22425422; the storefront shows "10,000,000+"
Date observed
September 1, 2026
Source
Google Play
Ratings
  • players81.3% · 234.2KGoogle Play, worldwide · Google Play
  • players89.6% · 108.3KApp Store, US storefront · App Store
  • players90%Global · IGDB mirror
Last update
  • August 26, 2026 · Google Play

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

    Assessment scope: iOS

    The official listing establishes an in-game Country Club identity. It does not show that tournaments, rewards, or progression aggregate at Club level.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Participants:
    Unknown: the reviewed official material does not establish whether membership attaches to an account, character, server identity, or another unit.
    Participation format:
    Unknown: the reviewed official material does not establish how individual actions aggregate into a persistent collective outcome.
    Depth:
    at most 1 of 5 — Identity layer
    What limits the result:
    Governance and permissions: Level 1 is an upper bound because the cited evidence does not establish governance; a stronger level was not inferred.
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— No compatible count of unique mechanic participants and active eligible players was found for the same observation window.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Medium— The cited material supports the recorded present classification and each linked substantive claim. Unstated adoption, dependency, and functions remain unknown.

    Component scores (0–4):

    • Identity and communication1 of 4 — The cited evidence supports score 1 for identity and communication; criteria not stated by the source were not inferred.
    • Governance and permissionsNot assessed — The targeted official-source review did not establish governance; source silence was not converted to score 0.
    • Shared progressionNot assessed — The targeted official-source review did not establish shared progression; source silence was not converted to score 0.
    • Shared assets and economyNot assessed — The targeted official-source review did not establish shared assets and infrastructure; source silence was not converted to score 0.
    • Collective goals and contentNot assessed — The targeted official-source review did not establish collective goals; source silence was not converted to score 0.
    • Competition, territory, and politicsNot assessed — The targeted official-source review did not establish competition territory; source silence was not converted to score 0.
    • Game integration1 of 4 — The source places Country Clubs in the game but does not tie tournament results or progression to Club membership.

    research draft · methodology 0.4 · September 2, 2026

  • An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

    Assessment scope: iOS

    For WGT by Topgolf, the reviewed World Golf Tour, Inc material does not establish whether the observed iOS product line contains in-game transfer of value between players with rules affecting allocation or price.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— The checked mechanic-specific material provides neither a compatible participant numerator, an active-audience denominator, nor source coverage sufficient to estimate adoption.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— The reviewed World Golf Tour, Inc material is insufficient to establish presence or absence. Silence was not treated as absence.

    research draft · methodology 0.2 · September 2, 2026

  • A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

    Assessment scope: iOS

    Official-source search did not resolve transferable, contestable ownership that persists beyond one session for this product boundary. Silence was not treated as absence.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— Adoption reach is unmeasured: primary sources provide neither unique participants nor a compatible active-audience denominator.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Unknown
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— On 2026-09-02, official-domain mechanic-specific searches for WGT by Topgolf did not yield indexed primary evidence resolving Presence. Secondary sources were excluded.

    research draft · methodology 0.3 · September 2, 2026

  • Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

    Assessment scope: iOS

    Players compete globally in head-to-head play and tournaments; a current official App Store event advertises a Showdown leaderboard.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    at most 2 of 5 — Basic ladder
    What limits the result:
    Matchmaking: Component matchmaking remains Unknown after mechanic-specific research; the next level’s mandatory condition is not satisfied.
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— Adoption reach is unmeasured: primary sources provide neither unique participants nor a compatible active-audience denominator.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Unknown
    Assessment type:
    Unknown
    Confidence:
    Medium— The official iOS listing directly supports multiplayer tournaments and a current Showdown leaderboard; matchmaking, season rules, integrity, and condition standardization remain unresolved.

    Component scores (0–4):

    • Competitive formats1 of 4 — Score 1 is bounded by the official listing of head-to-head multiplayer and tournaments.
    • MatchmakingNot assessed — The official listing does not resolve opponent-selection logic.
    • Rating and ladder2 of 4 — Score 2 is bounded by the current official App Store event tagline naming a Showdown leaderboard.
    • Seasons and rewardsNot assessed — A current event is labelled as a new season, but the listing does not resolve recurring competitive-season rules or end rewards.
    • Competitive integrityNot assessed — The official listing does not resolve competition-integrity controls.
    • Skill expressionNot assessed — The marketing phrase about sharpening skills does not establish differentiated competitive mastery; retained as Unknown.
    • Game integrationNot assessed — The listing mentions progression and rewards beside solo and multiplayer play but does not attribute them specifically to the competitive contour.

    research draft · methodology 0.3 · September 2, 2026

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

    Assessment scope: iOS

    The targeted source check did not establish dated substantive releases for WGT by Topgolf within the 2025-09-02 to 2026-09-02 window. Silence was not classified as absence.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— The checked mechanic-specific material provides neither a compatible participant numerator, an active-audience denominator, nor source coverage sufficient to estimate adoption.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— A mechanic-specific primary source was checked, but it did not establish both required criteria or an explicit negative statement.

    Component scores (0–4):

    • Release cadenceNot assessed
    • Release announcementsNot assessed
    • Content scope and typeNot assessed
    • Seasonal structureNot assessed
    • Event calendarNot assessed
    • Roadmap transparencyNot assessed
    • Response to playersNot assessed
    • Game integrationNot assessed

    research draft · methodology 0.3 · September 2, 2026

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

    Assessment scope: iOS

    The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in WGT by Topgolf. Silence was not classified as absence.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Encounter mode (record 1):
    Unknown— The checked source does not establish a specific player encounter contour.
    Progression role dimension in an encounter (record 1):
    Unknown— The source does not establish progression effects for either gear-and-stats or roster-and-roles.
    Progression role in an encounter (record 1):
    Unknown— Normalization, advantage, or a horizontal progression role in an encounter is not established.
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— The checked mechanic-specific material provides neither a compatible participant numerator, an active-audience denominator, nor source coverage sufficient to estimate adoption.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— A mechanic-specific primary source was checked, but it did not establish both required criteria or an explicit negative statement.

    Component scores (0–4):

    • Path length and structureNot assessed
    • Progression axesNot assessed
    • Specialization choiceNot assessed
    • Role of equipmentNot assessed
    • Progression sourcesNot assessed
    • Progress persistence and carry-overNot assessed
    • Game integrationNot assessed

    research draft · methodology 0.3 · September 2, 2026

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.