
PUBG: BATTLEGROUNDS
Shooters, Battle Royale, Action, Adventure, Open-world survival

AdventureRPGMMORPG
Tree of Savior(abbreviated as TOS thereafter) is an MMORPG in which you embark on a journey to search for the goddesses in the world of chaos. Fairy-tale like colors accompanied with beautiful graphics in TOS will have you reminiscing about precious moments all throughout the game.
Images from the source page, in source order. Select an image to view it full size.
Videos from the game’s source page, in source order. Select one to open the original.
Brutal Queen LadaniaNot specified
Jurate Season TrailerTrailer
New Unique Raid PreviewNot specified
Arts Update TrailerTrailer
Guild Housing PreviewNot specified
EP 11:Beyond the Astral TowerNot specified
[Re:Build] TOS Major Content Update TrailerTrailer
The Re:Build Survival GuideNot specified
New Hunting Ground [Irredian's Shelter]Not specified
Brace yourself for Rank 10Not specified
Companions, a Savior's Best FriendNot specified
Guild Territory Wars PreviewNot specified
[Beta] Guild Territory Wars Highlights!Not specified
Beauty Shop PreviewNot specified
New Class Preview:ExorcistNot specified
New Class Previes:Pied PiperNot specified
New Class Update! 4 New Classes!Not specified
Tree of Savior 2015 G-Star TrailerTrailer
PC Online MMORPG Tree of SaviorNot specified
REFRESH! Tree of SaviorNot specifiedConcurrent players · period average
181
August 16, 2026 — September 15, 2026
Concurrent players · period peak
309
August 16, 2026 — September 15, 2026
period average · March 2016 — August 2026 · Steam · published by source · Steam Charts
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
A system for long-term character or account development through levels, skills, equipment, and specializations.