Catalog
The Mighty Quest for Epic Loot

The Mighty Quest for Epic Loot

Unknown

Melee actionRPG

Platforms
Release:
2013
Scale:
Average concurrent players1.8
Player rating:
66.8% · 9.7K
Profile data as of:
October 19, 2026

Description unavailable

Screenshots

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Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — 2013
Publisher
Unknown
Age rating
  • ESRB T — Teen, age 13+ · IGDB mirror
  • PEGI 12 — age 12+ · IGDB mirror
  • ACB PG — Parental Guidance · IGDB mirror
Content warnings
Not specified by the storefront
Interaction modes
Not specified by the source
Session capacity
Unknown
Access model
Unknown
Monetization
Unknown
Storefront price
Unknown
Store contents
Unknown
Languages
Unknown

Classification

Genres
Melee actionRPG
Evidence:
Setting and subject matter
Fantasy, Historical
Evidence:
Camera
Isometric
Evidence:
Visual style
Unknown
Combat system type
Melee combat
Evidence:

Scale

Concurrent players · period average

1.8

October 2, 2026 — November 1, 2026

under 100over 1 million
Detailed value
1.78
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 1
Date observed
November 1, 2026
Source
Steam Charts

Concurrent players · period peak

6

October 2, 2026 — November 1, 2026

under 100over 1 million
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 6
Date observed
November 1, 2026
Source
Steam Charts
Ratings
  • players66.8% · 9.7KSteam, US storefront · Steam reviews
  • players69.9%Global · IGDB mirror
  • critics72%Global · IGDB mirror
Last update

Concurrent players

period average · November 2013 — April 2026 · Steam · published by source · Steam Charts

4,5000
November 2013April 2026
Change over period
−99%decrease from 239 (November 2013) to 2.9 (April 2026)
Gaps
  • No data for 1 month: August 2023
  • No data for 1 month: March 2025
  • No data for 2 months: July 2025 — August 2025
  • No data for 5 months: November 2025 — March 2026
Observations
141

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.