

Tap Tap Loot
LiveRPGCasual and puzzleIdle and clicker
- Platforms
- Release:
- 2026
- Developer:
- Turtle Knight Games
- Scale:
- Average concurrent players1,180
- Player rating:
- 78.7% · 933
- Profile data as of:
- August 29, 2026
The world is under attack, and every tap fights back. Each keystroke unleashes your cute cat hero, smashing enemies and showering you with loot. Dive into a never-ending desktop expedition with friends or solo. Tap. Tap. Loot.
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — April 13, 2026
- Developer
- Publisher
- Age rating
- ClassInd 10 — Ages 10+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- Single-playerMultiplayerOnline co-op
- Session capacity
- Unknown
- Access model
- One-time purchase
- Monetization
- Unknown
- Storefront price
- $6.99Steam, US storefront
- Store contents
- 53 Achievements · Steam Store, August 29, 2026
- Languages
- EnglishRussianUkrainianGermanFrenchSpanishPortuguesePortuguese, BrazilItalianPolish
Classification
- Genres
- RPGCasual and puzzleIdle and clickerEvidence:
- Setting and subject matter
- Unknown
- Camera
- Unknown
- Visual style
- Unknown
- Combat system type
- Unknown
Scale
Concurrent players · period average
1,180
August 18, 2026 — September 17, 2026
- Detailed value
- 1,178.52
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 1,178
- Date observed
- September 17, 2026
- Source
- Steam Charts
Concurrent players · period peak
1,580
August 18, 2026 — September 17, 2026
- Detailed value
- 1,584
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 1,584
- Date observed
- September 17, 2026
- Source
- Steam Charts
- Ratings
- players78.7% · 933Steam, US storefront · Steam reviews
- Last update
- July 28, 2026 — Hotfix 1.1.4 (4 updates over 90 days) · Steam update feed
Concurrent players
period average · April 2026 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- −68%decrease from 4,130 (April 2026) to 1,300 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 5
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.




