Catalog
Shop Titans

Shop Titans

Live

AdventureRPGSimulationManagementCasual and puzzleIdle and clicker

Platforms
Release:
2019
Scale:
Average concurrent players3,180
Player rating:
77.8% · 18K
Profile data as of:
August 29, 2026

Shop Titans is the ultimate RPG shopkeeper simulation. Craft powerful equipment, stock your shop and sell to aspiring heroes… at a markup! Hire heroes and explore dungeons to gather valuable materials to craft with. There’s never a dull moment in the world of Shop Titans!

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — May 5, 2020
  • iOS — 2019
  • Android — 2019
Age rating
  • ESRB E10+ — Everyone 10+ · IGDB mirror
  • PEGI 7 — age 7+ · Steam Store
  • USK 12 — age 12+ · Steam Store
  • ACB PG — Parental Guidance · Steam Store
  • GRAC 12+ — Ages 12+ · Steam Store
  • ClassInd 18 — Ages 18+ · Steam Store
Content warnings
Not specified by the storefront
Interaction modes
Single-playerMultiplayerOnline co-opCross-platform play
Session capacity
Unknown
Access model
  • Free to play
Monetization
  • In-app purchases
Storefront price
Unknown
Store contents
  • 94 Achievements · Steam Store, August 29, 2026
Languages
EnglishRussianUkrainianGermanFrenchSpanishPortuguese, BrazilItalianTurkishJapanese

Classification

Genres
AdventureRPGSimulationManagementCasual and puzzleIdle and clicker
Evidence:
Setting and subject matter
Fantasy, Modern day
Evidence:
Camera
Third-person, Isometric
Evidence:
Visual style
Unknown
Combat system type
Unknown

Scale

Concurrent players · period average

3,180

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
3,182.17
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 3,182
Date observed
September 15, 2026
Source
Steam Charts

Concurrent players · period peak

4,260

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
4,263
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 4,263
Date observed
September 15, 2026
Source
Steam Charts
Ratings
  • players77.8% · 18KSteam, US storefront · Steam reviews
  • players58.8%Global · IGDB mirror
Last update

Concurrent players

period average · May 2020 — August 2026 · Steam · published by source · Steam Charts

5,5500
May 2020August 2026
Change over period
−32%decrease from 4,750 (May 2020) to 3,210 (August 2026)
Gaps
No gaps in observed months
Observations
76

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.