Catalog
IdleOn - The Incremental MMO

IdleOn - The Incremental MMO

Live

AdventureRPGMMORPGStrategySimulationCasual and puzzleIdle and clicker

Platforms
Release:
2020
Developer:
Lavaflame2
Scale:
Average concurrent players12,300
Player rating:
77.3% · 29.7K
Profile data as of:
August 29, 2026

The incremental idle MMO where your heroes keep fighting while you're gone! Spend their loot on upgrades, unlock classes from Elemental-Wizard to Cannon-Pirate, and level 20 unique skills like Farming, Sailing, and Construction!

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — 2021
  • iOS — 2022
  • Android — 2020
  • Web browser — 2020
Developer
Publisher
Age rating
  • ESRB E10+ — Everyone 10+ · IGDB mirror
  • ClassInd L — Livre, age 0+ · Steam Store
Content warnings
Not specified by the storefront
Interaction modes
Single-playerMultiplayerOnline co-opCross-platform play
Session capacity
Unknown
Access model
  • Free to play
Monetization
  • In-app purchases
Storefront price
Unknown
Store contents
  • 276 Achievements · Steam Store, August 29, 2026
Languages
EnglishGermanFrenchJapaneseKoreanChinese, Simplified script

Classification

Genres
AdventureRPGMMORPGStrategySimulationCasual and puzzleIdle and clicker
Evidence:
Setting and subject matter
Fantasy
Evidence:
Camera
Side view
Evidence:
Visual style
Pixel art
Combat system type
Unknown

Scale

Concurrent players · period average

12,300

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
12,304.95
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 12,304
Date observed
September 15, 2026
Source
Steam Charts

Concurrent players · period peak

19,200

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
19,188
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 19,188
Date observed
September 15, 2026
Source
Steam Charts
Ratings
  • players77.3% · 29.7KSteam, US storefront · Steam reviews
  • players67%Global · IGDB mirror
Last update

Concurrent players

period average · April 2021 — August 2026 · Steam · published by source · Steam Charts

14,9000
April 2021August 2026
Change over period
×2.4increase from 3,750 (April 2021) to 9,050 (August 2026)
Gaps
No gaps in observed months
Observations
65

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.