Catalog
Game of Thrones Winter is Coming

Game of Thrones Winter is Coming

Live

RPGStrategySimulationManagement

Platforms
Release:
2019
Scale:
Average concurrent players424
Player rating:
60.9% · 2.8K
Profile data as of:
September 2, 2026

Game of Thrones Winter is Coming is a PC strategy game based on the HBO drama television series, officially licensed by Warner Bros. Interactive Entertainment under HBO, and developed and published by YOOZOO Games. Interactive Entertainment and HBO.

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
  • Game of Thrones (brand)
Release date
  • Windows — November 14, 2019
Age rating
  • ClassInd 10 — Ages 10+ · Steam Store
Content warnings
Mature content
Interaction modes
MultiplayerOnline PvPCross-platform play
Session capacity
Unknown
Access model
  • Free to play
Monetization
  • In-app purchases
Storefront price
Unknown
Store contents
Unknown
Languages
EnglishGermanFrenchPortuguese, BrazilItalianPolishTurkishJapaneseKoreanChinese, Simplified script

Classification

Genres
RPGStrategySimulationManagement
Evidence:
Setting and subject matter
Fantasy
Evidence:
Camera
Unknown
Visual style
Unknown
Combat system type
Unknown

Scale

Concurrent players · period average

424

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
424.34
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 424
Date observed
September 15, 2026
Source
Steam Charts

Concurrent players · period peak

768

August 16, 2026 — September 15, 2026

under 100over 1 million
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 768
Date observed
September 15, 2026
Source
Steam Charts
Ratings
  • players60.9% · 2.8KSteam, US storefront · Steam reviews
Last update

Concurrent players

period average · November 2019 — August 2026 · Steam · published by source · Steam Charts

1,0500
November 2019August 2026
Change over period
+28%increase from 334 (November 2019) to 428 (August 2026)
Gaps
No gaps in observed months
Observations
82

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.