

WRC 7 FIA World Rally Championship
LiveSimulationVehicle simulationRacing
- Platforms
- Release:
- 2017
- Developer:
- KT Racing, Kylotonn Games
- Scale:
- Average concurrent players240
- Player rating:
- 82.4% · 15.7K
- Profile data as of:
- August 29, 2026
Take on all the challenges of the 2017 World Rally Championship: the official cars and drivers, 13 countries, 52 Special Stages, every surface, more powerful cars, more demanding physics, longer races, and an eSports mode to keep you on the edge of your seat all year round.
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- World Rally Championship (series)
- Release date
- Windows — September 15, 2017
- PlayStation 4 — 2017
- Xbox One — 2017
- Developer
- Publisher
- Age rating
- ESRB E — Everyone · Steam Store
- PEGI 3 — age 3+ · Steam Store
- USK 0 — age 0+ · Steam Store
- CERO A · Steam Store
- ACB G — General · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- Single-playerMultiplayerOnline PvPSplit screenLocal PvP
- Session capacity
- 8 online, 2 offline · IGDB mirror
- Access model
- One-time purchase
- Monetization
- Unknown
- Storefront price
- $19.99Steam, US storefront
- Store contents
- 41 Achievements, 1 DLC · Steam Store, August 29, 2026
- Languages
- EnglishRussianGermanFrenchSpanishPortuguese, BrazilItalianPolishJapaneseKorean
Classification
- Genres
- SimulationVehicle simulationRacingEvidence:
- Setting and subject matter
- Unknown
- Camera
- First-person, Third-person Evidence:
- Visual style
- Unknown
- Combat system type
- Unknown
Scale
Concurrent players · period average
240
August 16, 2026 — September 15, 2026
- Detailed value
- 239.9
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 239
- Date observed
- September 15, 2026
- Source
- Steam Charts
Concurrent players · period peak
610
August 16, 2026 — September 15, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 610
- Date observed
- September 15, 2026
- Source
- Steam Charts
- Ratings
- players82.4% · 15.7KSteam, US storefront · Steam reviews
- players69.7%Global · IGDB mirror
- critics74.8%Global · IGDB mirror
- Last update
- January 26, 2018 — eSports WRC: The new season starts now! (0 updates over 90 days) · Steam update feed
Concurrent players
period average · September 2017 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- ×4.7increase from 64 (September 2017) to 300 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 108
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.








