

Tiny Aquarium: Social Fishkeeping
LiveSimulationManagementCasual and puzzleIdle and clicker
- Platforms
- Release:
- 2025
- Developer:
- Lunheim Studios
- Scale:
- Average concurrent players122
- Player rating:
- 96% · 3.7K
- Profile data as of:
- August 29, 2026
A happy aquarium that lives at the bottom of your screen! Tiny Aquarium is a social idle simulator that keeps growing, even when offline. Hatch, sell fish, decorate, go fishin’, and visit your friends’ aquariums with bite-sized daily sessions.
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — June 23, 2025
- macOS — June 23, 2025
- Linux — June 23, 2025
- iOS — 2026
- Android — 2026
- Developer
- Publisher
- Age rating
- PEGI 3 — age 3+ · IGDB mirror
- Content warnings
- Not specified by the storefront
- Interaction modes
- Single-playerMultiplayer
- Session capacity
- Unknown
- Access model
- One-time purchase
- Monetization
- Unknown
- Storefront price
- $7.49Steam, US storefront
- Store contents
- 31 Achievements, 2 DLC · Steam Store, August 29, 2026
- Languages
- EnglishGermanFrenchSpanishPortuguese, BrazilPolishTurkishJapaneseKoreanChinese, Simplified script
Classification
- Genres
- SimulationManagementCasual and puzzleIdle and clickerEvidence:
- Setting and subject matter
- Unknown
- Camera
- Side view Evidence:
- Visual style
- Retro
- Combat system type
- Unknown
Scale
Concurrent players · period average
122
August 16, 2026 — September 15, 2026
- Detailed value
- 121.5
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 121
- Date observed
- September 15, 2026
- Source
- Steam Charts
Concurrent players · period peak
189
August 16, 2026 — September 15, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 189
- Date observed
- September 15, 2026
- Source
- Steam Charts
- Ratings
- players96% · 3.7KSteam, US storefront · Steam reviews
- Last update
- August 18, 2026 — Pachinko Dungeon Crawler!? | Demo Out Now! (3 updates over 90 days) · Steam update feed
Concurrent players
period average · July 2025 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- −79%decrease from 667 (July 2025) to 141 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 14
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.




