Catalog
Tiny Aquarium: Social Fishkeeping

Tiny Aquarium: Social Fishkeeping

Live

SimulationManagementCasual and puzzleIdle and clicker

Platforms
Release:
2025
Developer:
Lunheim Studios
Scale:
Average concurrent players122
Player rating:
96% · 3.7K
Profile data as of:
August 29, 2026

A happy aquarium that lives at the bottom of your screen! Tiny Aquarium is a social idle simulator that keeps growing, even when offline. Hatch, sell fish, decorate, go fishin’, and visit your friends’ aquariums with bite-sized daily sessions.

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — June 23, 2025
  • macOS — June 23, 2025
  • Linux — June 23, 2025
  • iOS — 2026
  • Android — 2026
Age rating
  • PEGI 3 — age 3+ · IGDB mirror
Content warnings
Not specified by the storefront
Interaction modes
Single-playerMultiplayer
Session capacity
Unknown
Access model
  • One-time purchase
Monetization
Unknown
Storefront price
  • $7.49Steam, US storefront
Store contents
  • 31 Achievements, 2 DLC · Steam Store, August 29, 2026
Languages
EnglishGermanFrenchSpanishPortuguese, BrazilPolishTurkishJapaneseKoreanChinese, Simplified script

Classification

Genres
SimulationManagementCasual and puzzleIdle and clicker
Evidence:
Setting and subject matter
Unknown
Camera
Side view
Evidence:
Visual style
Retro
Combat system type
Unknown

Scale

Concurrent players · period average

122

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
121.5
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 121
Date observed
September 15, 2026
Source
Steam Charts

Concurrent players · period peak

189

August 16, 2026 — September 15, 2026

under 100over 1 million
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 189
Date observed
September 15, 2026
Source
Steam Charts
Ratings
  • players96% · 3.7KSteam, US storefront · Steam reviews
Last update

Concurrent players

period average · July 2025 — August 2026 · Steam · published by source · Steam Charts

6670
July 2025August 2026
Change over period
−79%decrease from 667 (July 2025) to 141 (August 2026)
Gaps
No gaps in observed months
Observations
14

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.