

iRacing
LiveSimulationVehicle simulationSports and racingRacing
- Platforms
- Release:
- 2008
- Developer:
- iRacing, iRacing.com Motorsport Simulations
- Scale:
- Average concurrent players649
- Player rating:
- 85.3% · 7.5K
- Profile data as of:
- August 29, 2026
We are the world’s premier motorsports racing game. An iRacing membership provides entry into the newest form of motorsport: internet racing. Internet racing is a fun, easy, and inexpensive way for race fan and gamers alike to enjoy the thrill of the racetrack from the comfort of their home.
Screenshots
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Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — 2008
- Age rating
- ESRB E — Everyone · Steam Store
- USK 16 — age 16+ · Steam Store
- GRAC 19+ — Ages 19+ · Steam Store
- ClassInd 14 — Ages 14+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- Single-playerMultiplayerOnline PvPOnline co-op
- Session capacity
- Unknown
- Access model
- One-time purchase
- Monetization
- Unknown
- Storefront price
- $11.59Steam, US storefront
- Store contents
- Unknown
- Languages
- English
Classification
- Genres
- SimulationVehicle simulationSports and racingRacingEvidence:
- Setting and subject matter
- Unknown
- Camera
- First-person Evidence:
- Visual style
- Unknown
- Combat system type
- Unknown
Scale
Concurrent players · period average
649
August 16, 2026 — September 15, 2026
- Detailed value
- 649.35
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 649
- Date observed
- September 15, 2026
- Source
- Steam Charts
Concurrent players · period peak
1,810
August 16, 2026 — September 15, 2026
- Detailed value
- 1,811
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 1,811
- Date observed
- September 15, 2026
- Source
- Steam Charts
- Ratings
- players85.3% · 7.5KSteam, US storefront · Steam reviews
- players95.4%Global · IGDB mirror
- critics79%Steam, US storefront · Steam Store
- Last update
- July 21, 2026 — 2026 Season 3 Patch 3 Hotfix 2 Release [2026.07.17.01] (6 updates over 90 days) · Steam update feed
Concurrent players
period average · January 2015 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- ×150.1increase from 4.5 (January 2015) to 673 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 140
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.







