

F1® 25
LiveSimulationVehicle simulationSports and racingRacing
- Platforms
- Release:
- 2025
- Developer:
- Codemasters
- Scale:
- Average concurrent players4,900
- Player rating:
- 87.1% · 28.7K
- Profile data as of:
- August 29, 2026
Rewrite The Grid with the ultimate evolution in racing: EA SPORTS™ F1® 25: 2026 Season Edition. Get F1® 25 and the 2026 Season Pack in one bundle for the most complete Formula One® experience.
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
F1 25 2026 DLC Reveal TrailerAnnouncement
F1 252026 Season Pack Feature Deep Dive TrailerTrailer
F1 25 Reveal Trailer - Available NowAnnouncement
F1 25 First Look Gameplay - Available Now Gameplay
F1 25 Braking Point 3 - Available Now Not specified
F1 25 My Team & Driver Career Deep Dive - Available NowNot specified
F1 25 Authenticity & Customisation Deep Dive - Available NowNot specified
Overview
- Franchise
- Formula 1 (brand)
- F1 (series)
- Release date
- Windows — May 30, 2025
- PlayStation 5 — 2025
- Xbox Series X|S — 2025
- Developer
- Publisher
- Age rating
- ESRB E — Everyone · Steam Store
- PEGI 3 — age 3+ · Steam Store
- USK 0 — age 0+ · Steam Store
- CERO A · IGDB mirror
- ACB G — General · Steam Store
- GRAC ALL — All ages, age 0+ · Steam Store
- ClassInd 10 — Ages 10+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- Single-playerMultiplayerOnline PvPOnline co-opCross-platform playLAN PvPLAN co-opSplit screenLocal PvPLocal co-op
- Session capacity
- Unknown
- Access model
- One-time purchase
- Monetization
- In-app purchases
- Storefront price
- $49.99Steam, US storefront
- Store contents
- 46 Achievements, 2 DLC · Steam Store, August 29, 2026
- Languages
- EnglishGermanFrenchSpanishPortuguese, BrazilItalianPolishJapaneseChinese, Simplified scriptSpanish, Latin America
Classification
- Genres
- SimulationVehicle simulationSports and racingRacingEvidence:
- Setting and subject matter
- Unknown
- Camera
- First-person, Third-person Evidence:
- Visual style
- Unknown
- Combat system type
- Unknown
Scale
Concurrent players · period average
4,900
August 18, 2026 — September 17, 2026
- Detailed value
- 4,903.65
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 4,903
- Date observed
- September 17, 2026
- Source
- Steam Charts
Concurrent players · period peak
17,500
August 18, 2026 — September 17, 2026
- Detailed value
- 17,528
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 17,528
- Date observed
- September 17, 2026
- Source
- Steam Charts
- Ratings
- players87.1% · 28.7KSteam, US storefront · Steam reviews
- players72.3%Global · IGDB mirror
- critics82%Global · IGDB mirror
- Last update
- August 4, 2026 — Save on EA Play* (7 updates over 90 days) · Steam update feed
Concurrent players
period average · June 2025 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- −22%decrease from 5,310 (June 2025) to 4,130 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 15
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.







