Player economy
An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Assessed with methodology module 0.2. The dimensions are independent and do not produce a single score.
Cosmetics market
Outside the game onlyresearch draft · methodology 0.2 · September 2, 2026 · This assessment is limited to default, Cosmetics market as represented by the cited official material and observed on 2026-09-02; unsupported product states were not inferred.
The official Steam Community Market supports Counter-Strike 2 item transactions outside the game. The contour is external_only and no built-in player-economy Depth is derived.
Assessment scope
- Access cost:
- Unknown
- Product horizon:
- Unknown
Independent dimensions
- Depth:
- Not applicable
- Core experience relevance:
- Not applicable
- Observed adoption:
- Not applicable— Reach is not assessed for an external-only platform contour; unique participants and eligible-audience denominators were not inferred.
- Structural expectation:
- Not applicable
- Player dependency:
- Not applicable
- Change direction:
- Not assessed
- Assessment type:
- Unknown
- Confidence:
- High— The official Steam page directly supports the external-only classification; no internal mechanic depth is claimed.
Module fields
- Market type:
- External exchange only
- Player influence on supply and price:
- Unknown— Player influence is not assessed for this external-only platform contour.
- Developer control:
- Unknown— Developer control is not assessed beyond identifying the external Steam platform contour.
Evidence
- axis · adoption_reach
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
Adoption reach is not applicable to the built-in module because this card records an external-only platform contour; external participant counts were not inferred.
https://steamcommunity.com/market/app/730 - axis · core_relevance
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
Core relevance is not applicable because this card records an external-only platform contour, not a built-in player economy.
https://steamcommunity.com/market/app/730 - axis · dependency
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
Dependency is not applicable to the built-in module because no internal player-economy implementation is claimed.
https://steamcommunity.com/market/app/730 - axis · structural_expectation
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
Structural expectation is not applicable to the built-in module because the cited exchange exists on an external platform layer.
https://steamcommunity.com/market/app/730 - field · market_type
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
The official Steam page identifies Community Market as the platform layer for Counter-Strike 2 item transactions; market_type=external_only records that boundary without deriving internal Depth.
https://steamcommunity.com/market/app/730 - presence
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
The official Steam page identifies Counter-Strike 2 item exchange through Community Market, an external platform contour under methodology section 12.8.
https://steamcommunity.com/market/app/730
My notes
No notes yet. Notes are stored only in this browser and are not sent to the server.
Cosmetics market, Competitive play
Outside the game onlyresearch draft · methodology 0.2 · September 2, 2026 · This assessment is limited to default, Cosmetics market, Competitive play as represented by the cited official material and observed on 2026-09-02; unsupported product states were not inferred.
The official page establishes an external Counter-Strike 2 item market at product level. It does not establish use by the Competitive play segment; no built-in economy, segment adoption, or internal Depth is inferred.
Assessment scope
- Access cost:
- Unknown
- Product horizon:
- Unknown
Independent dimensions
- Depth:
- Not applicable
- Core experience relevance:
- Not applicable
- Observed adoption:
- Not applicable— No built-in player economy exists in this boundary. The cited page establishes a product-level external Steam Community Market, but its use by the Competitive play segment was not measured or inferred.
- Structural expectation:
- Not applicable
- Player dependency:
- Not applicable
- Change direction:
- Not assessed
- Assessment type:
- Unknown
- Confidence:
- Medium— The source directly supports the product-level external market, while segment-specific use remains unmeasured and is not claimed.
Module fields
- Market type:
- External exchange only
- Player influence on supply and price:
- Unknown— Player influence is not assessed for this external-only platform contour.
- Developer control:
- Unknown— Developer control is not assessed beyond identifying the external Steam platform contour.
Evidence
- axis · adoption_reach
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
Adoption reach is not applicable to the built-in module because this card records an external-only platform contour; external participant counts were not inferred.
https://steamcommunity.com/market/app/730 - axis · core_relevance
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
Core relevance is not applicable because this card records an external-only platform contour, not a built-in player economy.
https://steamcommunity.com/market/app/730 - axis · dependency
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
Dependency is not applicable to the built-in module because no internal player-economy implementation is claimed.
https://steamcommunity.com/market/app/730 - axis · structural_expectation
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
Structural expectation is not applicable to the built-in module because the cited exchange exists on an external platform layer.
https://steamcommunity.com/market/app/730 - field · market_type
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
The official Steam page identifies Community Market as the platform layer for Counter-Strike 2 item transactions; market_type=external_only records that boundary without deriving internal Depth.
https://steamcommunity.com/market/app/730 - presence
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
The official Steam page identifies Counter-Strike 2 item exchange through Community Market, an external platform contour under methodology section 12.8.
https://steamcommunity.com/market/app/730
My notes
No notes yet. Notes are stored only in this browser and are not sent to the server.
Cosmetics market, Play as a trader or collector
Outside the game onlyresearch draft · methodology 0.2 · September 2, 2026 · This assessment is limited to default, Cosmetics market, Play as a trader or collector as represented by the cited official material and observed on 2026-09-02; unsupported product states were not inferred.
The official Steam Community Market supports Counter-Strike 2 item transactions outside the game. The trader-or-collector boundary remains external_only; segment adoption and internal Depth were not inferred.
Assessment scope
- Access cost:
- Unknown
- Product horizon:
- Unknown
Independent dimensions
- Depth:
- Not applicable
- Core experience relevance:
- Not applicable
- Observed adoption:
- Not applicable— Reach is not assessed for an external-only platform contour; unique participants and eligible-audience denominators were not inferred.
- Structural expectation:
- Not applicable
- Player dependency:
- Not applicable
- Change direction:
- Not assessed
- Assessment type:
- Unknown
- Confidence:
- High— The official Steam page directly supports the external-only classification; no internal mechanic depth is claimed.
Module fields
- Market type:
- External exchange only
- Player influence on supply and price:
- Unknown— Player influence is not assessed for this external-only platform contour.
- Developer control:
- Unknown— Developer control is not assessed beyond identifying the external Steam platform contour.
Evidence
- axis · adoption_reach
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
Adoption reach is not applicable to the built-in module because this card records an external-only platform contour; external participant counts were not inferred.
https://steamcommunity.com/market/app/730 - axis · core_relevance
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
Core relevance is not applicable because this card records an external-only platform contour, not a built-in player economy.
https://steamcommunity.com/market/app/730 - axis · dependency
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
Dependency is not applicable to the built-in module because no internal player-economy implementation is claimed.
https://steamcommunity.com/market/app/730 - axis · structural_expectation
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
Structural expectation is not applicable to the built-in module because the cited exchange exists on an external platform layer.
https://steamcommunity.com/market/app/730 - field · market_type
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
The official Steam page identifies Community Market as the platform layer for Counter-Strike 2 item transactions; market_type=external_only records that boundary without deriving internal Depth.
https://steamcommunity.com/market/app/730 - presence
Qualifies · Catalog mechanics research · Publisher: Valve · Accessed September 2, 2026
Community Market Buy and sell items with community members for Steam Wallet funds. […] Counter-Strike 2
The official Steam page identifies Counter-Strike 2 item exchange through Community Market, an external platform contour under methodology section 12.8.
https://steamcommunity.com/market/app/730
My notes
No notes yet. Notes are stored only in this browser and are not sent to the server.
Match economy
Not comparableresearch draft · methodology 0.2 · September 2, 2026 · This assessment is limited to default, Match economy as represented by the cited official material and observed on 2026-09-02; unsupported product states were not inferred.
Counter-Strike 2 has a round-scoped cash-and-purchase contour. It is not a persistent between-player economic cycle and is therefore not comparable to this module.
Assessment scope
- Access cost:
- Unknown
- Product horizon:
- Unknown
Independent dimensions
- Depth:
- Not applicable
- Core experience relevance:
- Not applicable
- Observed adoption:
- Not applicable— Reach is not assessed because the round-scoped match economy resets within play and is outside the persistent player-economy boundary.
- Structural expectation:
- Not applicable
- Player dependency:
- Not applicable
- Change direction:
- Not assessed
- Assessment type:
- Unknown
- Confidence:
- High— Official Valve notes tie cash rewards and weapon prices to subsequent rounds and the buy menu. The contour is match-scoped rather than a persistent player market.
Evidence
- axis · adoption_reach
Qualifies · Catalog mechanics research · Publisher: Valve · Published May 23, 2024 · Accessed September 2, 2026
team award […] impact of the first-round on subsequent rounds […] price […] Buy Menu
Adoption reach is not applicable because the observed round-scoped contour is not the mechanic evaluated by this module.
https://store.steampowered.com/news/posts/?appids=730%2C240%2C10%2C80&enddate=1717536833&feed=steam_community_announcements - axis · core_relevance
Qualifies · Catalog mechanics research · Publisher: Valve · Published May 23, 2024 · Accessed September 2, 2026
team award […] impact of the first-round on subsequent rounds […] price […] Buy Menu
Core relevance is not applicable because the observed contour is outside the persistent player-economy definition.
https://store.steampowered.com/news/posts/?appids=730%2C240%2C10%2C80&enddate=1717536833&feed=steam_community_announcements - axis · dependency
Qualifies · Catalog mechanics research · Publisher: Valve · Published May 23, 2024 · Accessed September 2, 2026
team award […] impact of the first-round on subsequent rounds […] price […] Buy Menu
Dependency is not applicable because the observed round-scoped contour is outside the persistent player-economy definition.
https://store.steampowered.com/news/posts/?appids=730%2C240%2C10%2C80&enddate=1717536833&feed=steam_community_announcements - axis · structural_expectation
Qualifies · Catalog mechanics research · Publisher: Valve · Published May 23, 2024 · Accessed September 2, 2026
team award […] impact of the first-round on subsequent rounds […] price […] Buy Menu
Structural expectation is not applicable because the observed round-scoped contour is outside the module boundary.
https://store.steampowered.com/news/posts/?appids=730%2C240%2C10%2C80&enddate=1717536833&feed=steam_community_announcements - presence
Qualifies · Catalog mechanics research · Publisher: Valve · Published May 23, 2024 · Accessed September 2, 2026
team award […] impact of the first-round on subsequent rounds […] price […] Buy Menu
The excerpt establishes a match-bound cash and purchase contour; it does not establish a persistent player-to-player market.
https://store.steampowered.com/news/posts/?appids=730%2C240%2C10%2C80&enddate=1717536833&feed=steam_community_announcements
My notes
No notes yet. Notes are stored only in this browser and are not sent to the server.