Game profile

Coin Master

Clan system

A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

Assessed with methodology module 0.4. The dimensions are independent and do not produce a single score.

iOS

Present

research draft · methodology 0.4 · September 2, 2026 · The assessment uses the existing iOS boundary; the cited mechanic evidence does not independently establish App Store availability or current store state on 2026-09-02.

Official evidence establishes the recorded persistent player-organization boundary for Coin Master and supports these component results: identity and communication 2, governance 3, shared progression 3, shared assets and infrastructure 1, collective goals 3, competition and territory 3, game integration 3. Unknown functions, adoption, and dependency were not inferred.

Who participates:
A player joins or creates an open or closed Team of up to 50 players.
Group structure:
Summed stars, shared event progress, and resource transfers form the documented collective contour.

Assessment scope

Access cost:
Unknown
Product horizon:
Unknown

Independent dimensions

Depth:
3 of 5 — Developed system
Core experience relevance:
Unknown
Observed adoption:
Unknown— No compatible count of unique mechanic participants and active eligible players was found for the same observation window.
Structural expectation:
Unknown
Player dependency:
Unknown
Change direction:
Not assessed
Assessment type:
Unknown
Confidence:
High— The cited material supports the recorded present classification and each linked substantive claim. Unstated adoption, dependency, and functions remain unknown.

Component profile (0–4)

  • Identity and communication2 of 4 — The cited evidence supports score 2 for identity and communication; criteria not stated by the source were not inferred.
  • Governance and permissions3 of 4 — The cited evidence supports score 3 for governance; criteria not stated by the source were not inferred.
  • Shared progression3 of 4 — The cited evidence supports score 3 for shared progression; criteria not stated by the source were not inferred.
  • Shared assets and economy1 of 4 — The cited evidence supports score 1 for shared assets and infrastructure; criteria not stated by the source were not inferred.
  • Collective goals and content3 of 4 — The cited evidence supports score 3 for collective goals; criteria not stated by the source were not inferred.
  • Competition, territory, and politics3 of 4 — The cited evidence supports score 3 for competition and territory; criteria not stated by the source were not inferred.
  • Game integration3 of 4 — The cited evidence supports score 3 for game integration; criteria not stated by the source were not inferred.

Evidence

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How this mechanic works in other games

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.