Game profile

8 Ball Pool

Clan system

A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

Assessed with methodology module 0.4. The dimensions are independent and do not produce a single score.

iOS

Present

research draft · methodology 0.4 · September 2, 2026 · The assessment uses the existing iOS boundary; the cited mechanic evidence does not independently establish App Store availability or current store state on 2026-09-02.

Official evidence establishes the recorded persistent player-organization boundary for 8 Ball Pool and supports these component results: identity and communication 3, governance 3, shared progression 3, collective goals 3, competition and territory 3, game integration 3. Unknown functions, adoption, and dependency were not inferred.

Who participates:
A level-6-or-higher player joins an open, invite-only, or closed Club.
Group structure:
Members’ individual winnings aggregate into the Club’s weekly leaderboard result.

Assessment scope

Access cost:
Unknown
Product horizon:
Unknown

Independent dimensions

Depth:
at most 3 of 5 — Developed system
What limits the result:
Shared assets and economy: Level 3 is an upper bound because the cited evidence does not establish shared assets and infrastructure; a stronger level was not inferred.
Core experience relevance:
Unknown
Observed adoption:
Unknown— No compatible count of unique mechanic participants and active eligible players was found for the same observation window.
Structural expectation:
Unknown
Player dependency:
Unknown
Change direction:
Not assessed
Assessment type:
Unknown
Confidence:
High— The cited material supports the recorded present classification and each linked substantive claim. Unstated adoption, dependency, and functions remain unknown.

Component profile (0–4)

  • Identity and communication3 of 4 — The cited evidence supports score 3 for identity and communication; criteria not stated by the source were not inferred.
  • Governance and permissions3 of 4 — The cited evidence supports score 3 for governance; criteria not stated by the source were not inferred.
  • Shared progression3 of 4 — The cited evidence supports score 3 for shared progression; criteria not stated by the source were not inferred.
  • Shared assets and economyNot assessed — The targeted official-source review did not establish shared assets and infrastructure; source silence was not converted to score 0.
  • Collective goals and content3 of 4 — The cited evidence supports score 3 for collective goals; criteria not stated by the source were not inferred.
  • Competition, territory, and politics3 of 4 — The cited evidence supports score 3 for competition and territory; criteria not stated by the source were not inferred.
  • Game integration3 of 4 — The cited evidence supports score 3 for game integration; criteria not stated by the source were not inferred.

Evidence

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How this mechanic works in other games

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.