Clan system
A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Assessed with methodology module 0.4. The dimensions are independent and do not produce a single score.
The whole game
Presentresearch draft · methodology 0.4 · September 2, 2026 · The assessment uses the existing default product-line boundary; the cited mechanic evidence does not independently establish Steam availability, server availability, or platform state on 2026-09-02.
Official evidence establishes the recorded persistent player-organization boundary for War Thunder and supports these component results: identity and communication 1, shared progression 3, shared assets and infrastructure 1, collective goals 3, competition and territory 3, game integration 3. Unknown functions, adoption, and dependency were not inferred.
- Who participates:
- A player identity joins a Squadron; the account-versus-character mapping remains unknown.
- Group structure:
- Individual activity contributes to a Squadron-wide pool, alongside the separately documented competitive contour.
Assessment scope
- Access cost:
- Unknown
- Product horizon:
- Unknown
Independent dimensions
- Depth:
- at most 3 of 5 — Developed system
- What limits the result:
- Governance and permissions: Level 3 is an upper bound because the cited evidence does not establish governance; a stronger level was not inferred.
- Core experience relevance:
- Unknown
- Observed adoption:
- Unknown— No compatible count of unique mechanic participants and active eligible players was found for the same observation window.
- Structural expectation:
- Unknown
- Player dependency:
- Unknown
- Change direction:
- Not assessed
- Assessment type:
- Unknown
- Confidence:
- Medium— The cited material supports the recorded present classification and each linked substantive claim. Unstated adoption, dependency, and functions remain unknown.
Component profile (0–4)
- Identity and communication1 of 4 — The cited evidence supports score 1 for identity and communication; criteria not stated by the source were not inferred.
- Governance and permissionsNot assessed — The targeted official-source review did not establish governance; source silence was not converted to score 0.
- Shared progression3 of 4 — The cited evidence supports score 3 for shared progression; criteria not stated by the source were not inferred.
- Shared assets and economy1 of 4 — The cited evidence supports score 1 for shared assets and infrastructure; criteria not stated by the source were not inferred.
- Collective goals and content3 of 4 — The cited evidence supports score 3 for collective goals; criteria not stated by the source were not inferred.
- Competition, territory, and politics3 of 4 — The cited evidence supports score 3 for competition and territory; criteria not stated by the source were not inferred.
- Game integration3 of 4 — The cited evidence supports score 3 for game integration; criteria not stated by the source were not inferred.
Evidence
- component · collective_goals
Confirms · Catalog mechanics research · Publisher: Gaijin Entertainment · Published February 1, 2023 · Accessed September 2, 2026
sum of all players' points in all battles of the operation […] commander's personal activity
The excerpt supports the recorded score 3 for collective goals; criteria not stated by the source were not inferred.
https://warthunder.com/en/news/8080-event-world-war-mode-news-en - component · competition_territory
Confirms · Catalog mechanics research · Publisher: Gaijin Entertainment · Published July 29, 2016 · Accessed September 2, 2026
full-fledged seasonal system […] leaderboard […] squadron awards
The excerpt supports the recorded score 3 for competition and territory; criteria not stated by the source were not inferred.
https://warthunder.com/en/news/4167-development-squadron-battles/ - component · game_integration
Confirms · Catalog mechanics research · Publisher: Gaijin Entertainment · Published March 12, 2025 · Accessed September 2, 2026
get the VT5 for squadron activity points
The excerpt supports the recorded score 3 for game integration; criteria not stated by the source were not inferred.
https://warthunder.com/en/news/9422-development-squadron-vehicles-vt5-en - component · identity_communication
Qualifies · Catalog mechanics research · Publisher: Gaijin Entertainment · Published March 5, 2019 · Accessed September 2, 2026
A player must be a member of a squadron […] join an existing squadron or create your own.
The excerpt supports the recorded score 1 for identity and communication; criteria not stated by the source were not inferred.
https://warthunder.com/en/devblog/current/6081 - component · shared_assets
Qualifies · Catalog mechanics research · Publisher: Gaijin Entertainment · Published March 5, 2019 · Accessed September 2, 2026
total activity accrued by all members […] maximum value that can be spent on vehicles
The excerpt supports the recorded score 1 for shared assets and infrastructure; criteria not stated by the source were not inferred.
https://warthunder.com/en/devblog/current/6081 - component · shared_progression
Confirms · Catalog mechanics research · Publisher: Gaijin Entertainment · Published March 5, 2019 · Accessed September 2, 2026
all players […] in a squadron […] accrue points toward researching the squadron vehicle
The excerpt supports the recorded score 3 for shared progression; criteria not stated by the source were not inferred.
https://warthunder.com/en/devblog/current/6081 - depth
Qualifies · Catalog mechanics research · Publisher: Gaijin Entertainment · Published March 5, 2019 · Accessed September 2, 2026
total activity accrued by all members of a squadron […] spent on vehicles
The excerpt supports the recorded level 3 at_most under the module ladder; unstated higher-level criteria remain unknown.
https://warthunder.com/en/devblog/current/6081 - presence
Confirms · Catalog mechanics research · Publisher: Gaijin Entertainment · Published March 12, 2025 · Accessed September 2, 2026
like all of the other Squadron Vehicles, you can get the VT5 for squadron activity points
The excerpt supports the recorded present classification within the stated product boundary; it does not establish broader adoption or dependency.
https://warthunder.com/en/news/9422-development-squadron-vehicles-vt5-en
My notes
No notes yet. Notes are stored only in this browser and are not sent to the server.