Game profile

Township

Clan system

A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

Assessed with methodology module 0.4. The dimensions are independent and do not produce a single score.

iOS

Present

research draft · methodology 0.4 · September 2, 2026 · The assessment uses the existing iOS boundary; the cited mechanic evidence does not independently establish App Store availability or current store state on 2026-09-02.

Township Teams are persistent player groups with join and chat functions, Leader and Co-leader permissions, resource assistance, and team Regatta tasks and leaderboards. The retained evidence supports a utility layer but not shared progression or managed shared assets.

Who participates:
A player at level 12 with a restored Teams Center may join a Team; the exact account-versus-character mapping is not stated. A Team can have up to 50 members.
Group structure:
Mixed: members exchange resources and complete Regatta tasks for a team total; synchronous coordination was not established.

Assessment scope

Access cost:
Unknown
Product horizon:
Unknown

Independent dimensions

Depth:
at most 2 of 5 — Utility layer
What limits the result:
Shared progression: Level 2 is an upper bound because the current official sources do not establish shared progression; a stronger level was not inferred.
Core experience relevance:
Unknown
Observed adoption:
Unknown— No compatible count of unique Team participants and active eligible players was found for the same observation window.
Structural expectation:
Unknown
Player dependency:
Unknown
Change direction:
Not assessed
Assessment type:
Unknown
Confidence:
High— Current official Help Center pages directly support Team membership, chat, roles, requests, Regatta tasks, and leaderboards. Unstated adoption, dependency, and higher-level criteria remain unknown.

Component profile (0–4)

  • Identity and communication2 of 4 — The current official source supports Team creation or joining and in-game chat; criteria for a higher score were not inferred.
  • Governance and permissions2 of 4 — The current official source supports Leader and Co-leader control over membership requests; broader distributed governance was not inferred.
  • Shared progressionNot assessed — The current official-source review did not establish shared progression; source silence was not converted to score 0.
  • Shared assets and economyNot assessed — Member-to-member resource assistance does not by itself establish a shared organizational asset; the value remains Unknown.
  • Collective goals and content2 of 4 — The current official source supports team Regatta tasks and a team total; longer-term strategic goals were not inferred.
  • Competition, territory, and politics1 of 4 — The current official source supports team names and emblems in leaderboards; deeper inter-team systems or territory were not inferred.
  • Game integration2 of 4 — Resource assistance speeds town development and Regatta tasks contribute to the Team, supporting a utility-level integration score.

Evidence

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How this mechanic works in other games

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.