Game profile

STAR WARS™: The Old Republic™

Clan system

A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

Assessed with methodology module 0.4. The dimensions are independent and do not produce a single score.

The whole game

Present

research draft · methodology 0.4 · September 2, 2026 · The assessment uses the existing default product-line boundary; the cited mechanic evidence does not independently establish Steam availability, server availability, or platform state on 2026-09-02.

Official evidence establishes Guild roles, leveling and Perks, managed shared assets, weekly objectives, leaderboard competition, and links to PvE and PvP. The supported result is a developed system; major-system and world-shaping criteria were not inferred.

Who participates:
A player character joins a Guild; creating one requires the cited founding group.
Group structure:
Guild Conquest score, cooperative activity, shared storage, and infrastructure form a mixed collective contour.

Assessment scope

Access cost:
Unknown
Product horizon:
Unknown

Independent dimensions

Depth:
3 of 5 — Developed system
Core experience relevance:
Unknown
Observed adoption:
Unknown— No compatible count of unique mechanic participants and active eligible players was found for the same observation window.
Structural expectation:
Unknown
Player dependency:
Unknown
Change direction:
Not assessed
Assessment type:
Unknown
Confidence:
Medium— The cited official material supports the recalibrated level 3 and each scored component. Adoption, dependency, durable territorial authority, and stronger strategic effects remain unknown.

Component profile (0–4)

  • Identity and communication3 of 4 — The cited evidence supports score 3 for identity and communication; criteria not stated by the source were not inferred.
  • Governance and permissions3 of 4 — The cited evidence supports score 3 for governance; criteria not stated by the source were not inferred.
  • Shared progression3 of 4 — Guild leveling, Conquest contributions, bonuses, and selectable Perks support developed shared progression; long-term strategy changing all available possibilities was not established.
  • Shared assets and economy3 of 4 — A Guild Bank, Stronghold, and Flagship support managed organizational assets and significant infrastructure; world-level economic influence was not established.
  • Collective goals and content2 of 4 — Weekly objectives and contributions to a Guild score support regular collective tasks; organization-exclusive coordinated content was not established.
  • Competition, territory, and politics2 of 4 — Guild score, leaderboard position, and planet conquest support organized competition; persistent political authority or durable world control was not established.
  • Game integration3 of 4 — The official page links Guilds to group quests, Flashpoints, raids, PvP, and bonus experience; a system-forming layer across all key cycles was not established.

Evidence

  • component · collective_goals

    Confirms · Catalog mechanics research · Publisher: Broadsword Online Games · Accessed September 2, 2026

    weekly objectives […] points […] towards your Guild score

    Weekly objectives and contributions to a Guild score support regular collective tasks; organization-exclusive coordinated content was not established.

    https://www.swtor.com/holonet/guilds
  • component · competition_territory

    Confirms · Catalog mechanics research · Publisher: Broadsword Online Games · Accessed September 2, 2026

    top spot […] conquer the planet they have invaded

    Guild score, leaderboard position, and planet conquest support organized competition; persistent political authority or durable world control was not established.

    https://www.swtor.com/holonet/guilds
  • component · game_integration

    Confirms · Catalog mechanics research · Publisher: Broadsword Online Games · Accessed September 2, 2026

    group quests, Flashpoints, and raids […] player versus player combat […] Bonus XP

    The official page links Guilds to group quests, Flashpoints, raids, PvP, and bonus experience; a system-forming layer across all key cycles was not established.

    https://www.swtor.com/holonet/guilds
  • component · governance

    Confirms · Catalog mechanics research · Publisher: Broadsword Online Games · Accessed September 2, 2026

    different ranks […] rules for each rank […] recruit […] Guild Bank

    The excerpt supports the recorded score 3 for governance; criteria not stated by the source were not inferred.

    https://www.swtor.com/holonet/guilds
  • component · identity_communication

    Confirms · Catalog mechanics research · Publisher: Broadsword Online Games · Accessed September 2, 2026

    Guild chat […] private channel for communication

    The excerpt supports the recorded score 3 for identity and communication; criteria not stated by the source were not inferred.

    https://www.swtor.com/holonet/guilds
  • component · shared_assets

    Confirms · Catalog mechanics research · Publisher: Broadsword Online Games · Accessed September 2, 2026

    Guild owned Stronghold […] massive Flagship […] credits in said guild bank

    A Guild Bank, Stronghold, and Flagship support managed organizational assets and significant infrastructure; world-level economic influence was not established.

    https://www.swtor.com/holonet/guilds
  • component · shared_progression

    Confirms · Catalog mechanics research · Publisher: BioWare · Published December 14, 2018 · Accessed September 2, 2026

    earn Conquest points to bolster their Guild leveling […] bonuses and Perks

    Guild leveling, Conquest contributions, bonuses, and selectable Perks support developed shared progression; long-term strategy changing all available possibilities was not established.

    https://www.swtor.com/info/news/news-article/20181214
  • depth

    Confirms · Catalog mechanics research · Publisher: Broadsword Online Games · Accessed September 2, 2026

    Guild score […] climb the leaderboard […] conquer the planet […] special perks

    The excerpt supports the recorded level 3 exact under the clan-system ladder. Higher-level criteria were not inferred.

    https://www.swtor.com/holonet/guilds
  • presence

    Confirms · Catalog mechanics research · Publisher: Broadsword Online Games · Accessed September 2, 2026

    Joining an existing Guild or starting your own […] Guild chat […] private channel

    The excerpt supports the recorded present classification within the stated product boundary; it does not establish broader adoption or dependency.

    https://www.swtor.com/holonet/guilds

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