Territory control
A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Assessed with methodology module 0.3. The dimensions are independent and do not produce a single score.
The whole game
Unknownresearch draft · methodology 0.3 · September 2, 2026 · Product boundary represented by cited first-party material from Funcom. The newest dated evidence was published on 2025-06-23; no later state is inferred.
The Deep Desert resets weekly and contains Landsraad control points, but official evidence does not establish transferable, durable territorial ownership.
Assessment scope
- Access cost:
- Unknown
- Product horizon:
- Unknown
Independent dimensions
- Depth:
- Unknown
- Core experience relevance:
- Unknown
- Observed adoption:
- Unknown— Adoption reach is unmeasured: primary sources provide neither unique participants nor a compatible active-audience denominator.
- Structural expectation:
- Unknown
- Player dependency:
- Unknown
- Change direction:
- Unknown
- Assessment type:
- Unknown
- Confidence:
- Insufficient data— On 2026-09-02, official-domain mechanic-specific searches for Dune: Awakening did not yield indexed primary evidence resolving Presence. Secondary sources were excluded.
Evidence
- presence
Qualifies · Catalog mechanics research · Publisher: Funcom · Published June 23, 2025 · Accessed September 2, 2026
Landsraad control points, shipwrecks and the largest spice fields
The excerpt names control points, but does not establish transferable ownership that persists across sessions inside this exact boundary; Presence remains Unknown.
https://duneawakening.com/news/a-message-from-the-creative-director-on-pve-and-pvp/ - scope
Qualifies · Catalog mechanics research · Publisher: Funcom · Published June 23, 2025 · Accessed September 2, 2026
an endlessly renewing location that resets every week
This primary source bounds the assessed product implementation; adjacent modes and platforms were not inferred.
https://duneawakening.com/news/a-message-from-the-creative-director-on-pve-and-pvp/
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