Clan system
A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Assessed with methodology module 0.4. The dimensions are independent and do not produce a single score.
Android
Presentresearch draft · methodology 0.4 · September 2, 2026 · Current Android product line represented by the cited official Google Play material; observed on 2026-09-02.
The source describes an in-game player organization that can be created or joined and its shared gameplay function.
- Who participates:
- Unknown: the reviewed official material does not establish whether membership attaches to an account, character, server identity, or another unit.
- Group structure:
- Unknown: the reviewed official material does not establish how individual actions aggregate into a persistent collective outcome.
Assessment scope
- Access cost:
- Unknown
- Product horizon:
- Unknown
Independent dimensions
- Depth:
- at most 2 of 5 — Utility layer
- What limits the result:
- Governance and permissions: Level 2 is an upper bound because the cited evidence does not establish governance; a stronger level was not inferred.
- Core experience relevance:
- Unknown
- Observed adoption:
- Unknown— No compatible count of unique mechanic participants and active eligible players was found for the same observation window.
- Structural expectation:
- Unknown
- Player dependency:
- Unknown
- Change direction:
- Not assessed
- Assessment type:
- Unknown
- Confidence:
- Medium— The cited material supports the recorded present classification and each linked substantive claim. Unstated adoption, dependency, and functions remain unknown.
Component profile (0–4)
- Identity and communication1 of 4 — The cited evidence supports score 1 for identity and communication; criteria not stated by the source were not inferred.
- Governance and permissionsNot assessed — The targeted official-source review did not establish governance; source silence was not converted to score 0.
- Shared progressionNot assessed — The targeted official-source review did not establish shared progression; source silence was not converted to score 0.
- Shared assets and economyNot assessed — The targeted official-source review did not establish shared assets and infrastructure; source silence was not converted to score 0.
- Collective goals and content2 of 4 — The cited evidence supports score 2 for collective goals; criteria not stated by the source were not inferred.
- Competition, territory, and politics2 of 4 — The cited evidence supports score 2 for competition and territory; criteria not stated by the source were not inferred.
- Game integration2 of 4 — The cited evidence supports score 2 for game integration; criteria not stated by the source were not inferred.
Evidence
- component · collective_goals
Qualifies · Catalog mechanics research · Publisher: IGG.COM · Accessed September 2, 2026
New Hero: Wilderness Spirit […] Participate as one Guild in intense battles […] another player in the Arena […] ultimate winner […] Unlock powerful Equipment
The excerpt supports the recorded score 2 for collective goals; criteria not stated by the source were not inferred.
https://play.google.com/store/apps/details?id=com.igg.castleclash - component · competition_territory
Qualifies · Catalog mechanics research · Publisher: IGG.COM · Accessed September 2, 2026
New Hero: Wilderness Spirit […] Participate as one Guild in intense battles […] another player in the Arena […] ultimate winner […] Unlock powerful Equipment
The excerpt supports the recorded score 2 for competition and territory; criteria not stated by the source were not inferred.
https://play.google.com/store/apps/details?id=com.igg.castleclash - component · game_integration
Qualifies · Catalog mechanics research · Publisher: IGG.COM · Accessed September 2, 2026
New Hero: Wilderness Spirit […] Participate as one Guild in intense battles […] another player in the Arena […] ultimate winner […] Unlock powerful Equipment
The excerpt supports the recorded score 2 for game integration; criteria not stated by the source were not inferred.
https://play.google.com/store/apps/details?id=com.igg.castleclash - component · identity_communication
Qualifies · Catalog mechanics research · Publisher: IGG.COM · Accessed September 2, 2026
New Hero: Wilderness Spirit […] Participate as one Guild in intense battles […] another player in the Arena […] ultimate winner […] Unlock powerful Equipment
The excerpt supports the recorded score 1 for identity and communication; criteria not stated by the source were not inferred.
https://play.google.com/store/apps/details?id=com.igg.castleclash - depth
Qualifies · Catalog mechanics research · Publisher: IGG.COM · Accessed September 2, 2026
New Hero: Wilderness Spirit […] Participate as one Guild in intense battles […] another player in the Arena […] ultimate winner […] Unlock powerful Equipment
The excerpt supports the recorded level 2 at_most under the module ladder; unstated higher-level criteria remain unknown.
https://play.google.com/store/apps/details?id=com.igg.castleclash - presence
Confirms · Catalog mechanics research · Publisher: IGG.COM · Accessed September 2, 2026
New Hero: Wilderness Spirit […] Participate as one Guild in intense battles […] another player in the Arena […] ultimate winner […] Unlock powerful Equipment
For Castle Clash, this IGG.COM excerpt directly supports a persistent in-game player organization with membership, identity, and collective action in the observed Android product line. It does not establish a depth level.
https://play.google.com/store/apps/details?id=com.igg.castleclash
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