Clan system
A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Assessed with methodology module 0.4. The dimensions are independent and do not produce a single score.
The whole game
Limitedresearch draft · methodology 0.4 · September 2, 2026 · Product line described by the cited official Steam material; server availability and unsupported platforms were not inferred; observed on 2026-09-02.
The listing confirms clan wars but does not describe persistent membership, identity, or governance of the organization itself.
- Who participates:
- Unknown: the reviewed official material does not establish whether membership attaches to an account, character, server identity, or another unit.
- Group structure:
- Unknown: the reviewed official material does not establish how individual actions aggregate into a persistent collective outcome.
Assessment scope
- Access cost:
- Unknown
- Product horizon:
- Unknown
Independent dimensions
- Depth:
- at most 2 of 5 — Utility layer
- What limits the result:
- Governance and permissions: Level 2 is an upper bound because the cited evidence does not establish governance; a stronger level was not inferred.
- Partial presence exception:
- Only the cited organizational or event contour is established; the evidence does not support a broader persistent clan-system contour.
- Core experience relevance:
- Unknown
- Observed adoption:
- Unknown— No compatible count of unique mechanic participants and active eligible players was found for the same observation window.
- Structural expectation:
- Unknown
- Player dependency:
- Unknown
- Change direction:
- Not assessed
- Assessment type:
- Unknown
- Confidence:
- Medium— The cited material supports the recorded limited classification and each linked substantive claim. Unstated adoption, dependency, and functions remain unknown.
Component profile (0–4)
- Identity and communication1 of 4 — The cited evidence supports score 1 for identity and communication; criteria not stated by the source were not inferred.
- Governance and permissionsNot assessed — The targeted official-source review did not establish governance; source silence was not converted to score 0.
- Shared progressionNot assessed — The targeted official-source review did not establish shared progression; source silence was not converted to score 0.
- Shared assets and economyNot assessed — The targeted official-source review did not establish shared assets and infrastructure; source silence was not converted to score 0.
- Collective goals and content2 of 4 — The cited evidence supports score 2 for collective goals; criteria not stated by the source were not inferred.
- Competition, territory, and politics2 of 4 — The cited evidence supports score 2 for competition and territory; criteria not stated by the source were not inferred.
- Game integration2 of 4 — The cited evidence supports score 2 for game integration; criteria not stated by the source were not inferred.
Evidence
- component · collective_goals
Qualifies · Catalog mechanics research · Publisher: VALOFE · Accessed September 2, 2026
participate in community tournaments, clan wars, solo ranked mode, duo competitive, and much more!
The excerpt supports the recorded score 2 for collective goals; criteria not stated by the source were not inferred.
https://store.steampowered.com/app/550650/ - component · competition_territory
Qualifies · Catalog mechanics research · Publisher: VALOFE · Accessed September 2, 2026
participate in community tournaments, clan wars, solo ranked mode, duo competitive, and much more!
The excerpt supports the recorded score 2 for competition and territory; criteria not stated by the source were not inferred.
https://store.steampowered.com/app/550650/ - component · game_integration
Qualifies · Catalog mechanics research · Publisher: VALOFE · Accessed September 2, 2026
participate in community tournaments, clan wars, solo ranked mode, duo competitive, and much more!
The excerpt supports the recorded score 2 for game integration; criteria not stated by the source were not inferred.
https://store.steampowered.com/app/550650/ - component · identity_communication
Qualifies · Catalog mechanics research · Publisher: VALOFE · Accessed September 2, 2026
participate in community tournaments, clan wars, solo ranked mode, duo competitive, and much more!
The excerpt supports the recorded score 1 for identity and communication; criteria not stated by the source were not inferred.
https://store.steampowered.com/app/550650/ - depth
Qualifies · Catalog mechanics research · Publisher: VALOFE · Accessed September 2, 2026
participate in community tournaments, clan wars, solo ranked mode, duo competitive, and much more!
The excerpt supports the recorded level 2 at_most under the module ladder; unstated higher-level criteria remain unknown.
https://store.steampowered.com/app/550650/ - presence
Qualifies · Catalog mechanics research · Publisher: VALOFE · Accessed September 2, 2026
participate in community tournaments, clan wars, solo ranked mode, duo competitive, and much more!
For Black Squad, this VALOFE excerpt supports the partial implementation recorded in the assessment, but not every required part of a persistent in-game player organization with membership, identity, and collective action. No depth level was derived.
https://store.steampowered.com/app/550650/
My notes
No notes yet. Notes are stored only in this browser and are not sent to the server.