Territory control
A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Assessed with methodology module 0.3. The dimensions are independent and do not produce a single score.
The whole game
Limitedresearch draft · methodology 0.3 · September 2, 2026 · Product line described by the cited official Steam material; server availability and unsupported platforms were not inferred; observed on 2026-09-02.
Guilds construct forts, fight Node War battles, and occupy nodes; winning ownership pays node tax money. Persistence and reset rules remain unresolved.
Assessment scope
- Access cost:
- Unknown
- Product horizon:
- Unknown
Independent dimensions
- Depth:
- at most 2 of 5 — Contested objectives
- What limits the result:
- Ownership duration: Persistence remains Unknown: the official instructions establish contest and occupation but not how long a claim survives.
- Partial presence exception:
- The evidence confirms contested node ownership and tax income but does not resolve durable ownership or its broader consequences.
- What ownership gives the owner over others:
- Resources or income from the territory itself
- Core experience relevance:
- Unknown
- Observed adoption:
- Unknown— Adoption reach is unmeasured: primary sources provide neither unique participants nor a compatible active-audience denominator.
- Structural expectation:
- Unknown
- Player dependency:
- Unknown
- Change direction:
- Unknown
- Assessment type:
- Unknown
- Confidence:
- Medium— The current official product listing and official Node War instructions support the partial contour; persistence, reset rules, and effects on non-owners remain unresolved.
Module fields
- Who owns it:
- Player organization
- Ownership unit:
- Shared-world area
- Ownership cycle duration:
- Unknown— The reviewed official evidence does not resolve the ownership cycle.
- Contest method:
- Campaign
- What happens when ownership is lost:
- Unknown— The reviewed official evidence does not resolve what transfers or resets when ownership is lost.
Component profile (0–4)
- Capture and contest2 of 4 — Score 2 is bounded by official instructions to construct a node fort and take part in Node War battles.
- Ownership benefits: assets, income, and access2 of 4 — Score 2 is bounded by the official promise of tax money for winning and occupying a node.
- Competition points and rewardsNot assessed — Official evidence does not separate competition rewards from the node tax benefit; retained as Unknown.
- Ownership durationNot assessed — Official evidence reviewed here does not resolve how long ownership survives between wars.
- Accumulated developmentNot assessed — Official evidence reviewed here does not resolve persistent node development.
- Space and map strategyNot assessed — Official evidence reviewed here does not resolve adjacency, supply, fronts, or other map topology.
- Collective organization of warfare2 of 4 — Score 2 is bounded by the official rule that guilds participate in Node War to occupy nodes.
- Impact on the wider worldNot assessed — Official evidence reviewed here does not resolve consequences for non-owners entering the node.
- Game integration2 of 4 — Score 2 is bounded by the connection between guild warfare, node occupation, and tax income.
Evidence
- component · capture_contest
Confirms · Catalog mechanics research · Publisher: Pearl Abyss · Published March 3, 2021 · Accessed September 2, 2026
Construct a Fort/Base in a Node. Take part in the Node War battles.
The official instructions establish a bounded fort-and-battle contest for node occupation.
https://www.naeu.playblackdesert.com/News/Notice/Detail?countryType=en-us&groupContentNo=466 - component · collective_warfare
Confirms · Catalog mechanics research · Publisher: Pearl Abyss · Published March 3, 2021 · Accessed September 2, 2026
All guilds that occupy a Node by participating in Node War.
The official instructions identify guilds as the organized participants.
https://www.naeu.playblackdesert.com/News/Notice/Detail?countryType=en-us&groupContentNo=466 - component · game_integration
Confirms · Catalog mechanics research · Publisher: Pearl Abyss · Published March 3, 2021 · Accessed September 2, 2026
Get bonus tax money for winning and occupying a Node.
The official instructions connect warfare, occupation, and guild income.
https://www.naeu.playblackdesert.com/News/Notice/Detail?countryType=en-us&groupContentNo=466 - component · ownership_benefit
Confirms · Catalog mechanics research · Publisher: Pearl Abyss · Published March 3, 2021 · Accessed September 2, 2026
Get bonus tax money for winning and occupying a Node.
The official instructions establish node tax income as an ownership benefit.
https://www.naeu.playblackdesert.com/News/Notice/Detail?countryType=en-us&groupContentNo=466 - depth
Qualifies · Catalog mechanics research · Publisher: Pearl Abyss · Published March 3, 2021 · Accessed September 2, 2026
Construct a Fort/Base in a Node. Take part in the Node War battles.
The excerpt supports a contested-objective contour but does not establish persistence.
https://www.naeu.playblackdesert.com/News/Notice/Detail?countryType=en-us&groupContentNo=466 - depth
Qualifies · Catalog mechanics research · Publisher: Pearl Abyss · Published March 3, 2021 · Accessed September 2, 2026
Get bonus tax money for winning and occupying a Node.
The excerpt supports a bounded ownership benefit for the reported level.
https://www.naeu.playblackdesert.com/News/Notice/Detail?countryType=en-us&groupContentNo=466 - field · contest_method
Confirms · Catalog mechanics research · Publisher: Pearl Abyss · Published March 3, 2021 · Accessed September 2, 2026
Take part in the Node War battles.
The excerpt identifies a recurring named war campaign as the contest method.
https://www.naeu.playblackdesert.com/News/Notice/Detail?countryType=en-us&groupContentNo=466 - field · owner_power_over_others
Confirms · Catalog mechanics research · Publisher: Pearl Abyss · Published March 3, 2021 · Accessed September 2, 2026
Get bonus tax money for winning and occupying a Node.
The excerpt identifies tax income from node ownership.
https://www.naeu.playblackdesert.com/News/Notice/Detail?countryType=en-us&groupContentNo=466 - field · owner_type
Confirms · Catalog mechanics research · Publisher: Pearl Abyss · Published March 3, 2021 · Accessed September 2, 2026
All guilds that occupy a Node by participating in Node War.
The excerpt identifies player guilds as owners.
https://www.naeu.playblackdesert.com/News/Notice/Detail?countryType=en-us&groupContentNo=466 - field · ownership_unit
Confirms · Catalog mechanics research · Publisher: Pearl Abyss · Published March 3, 2021 · Accessed September 2, 2026
All guilds that occupy a Node by participating in Node War.
The excerpt identifies a node as the owned world unit.
https://www.naeu.playblackdesert.com/News/Notice/Detail?countryType=en-us&groupContentNo=466 - presence
Qualifies · Catalog mechanics research · Publisher: Pearl Abyss · Accessed September 2, 2026
Join formidable guilds as they fight head-to-head on the battlefield. Be victorious, become lords, and seize control of taxes, …
The excerpt is used only to classify Presence within the stated product boundary; silence does not establish absence. The source exposes no stable publication date; source_published_on is null.
https://store.steampowered.com/app/582660/ - scope
Qualifies · Catalog mechanics research · Publisher: Pearl Abyss · Accessed September 2, 2026
Join formidable guilds as they fight head-to-head on the battlefield. Be victorious, become lords, and seize control of taxes, …
This primary source bounds the assessed product implementation; adjacent modes and platforms were not inferred. The source exposes no stable publication date; source_published_on is null.
https://store.steampowered.com/app/582660/
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